Say hello to the girls.



So currently the game will feature 3 initial girls, with more planned in the future to make a selectable roster. How many more? No idea depends on how popular the game becomes and how much more time consuming it is to make a new girl.
Each of them will be at their best different in ways, one of the major differences is their more unique animations. Every girl will share one of the general animations, but ultimately they have three each which is based on in certain locations which are activated when you catch them in that specific area.
It'll be your job to figure that out :)
They also will have different personalities in how they act in the game world, some are more likely to to just up and hide, some are more liable to wander around frequently, others might even be looking for anything useful to help them avoid you.
That said let me introduce the three first girls and a little about them, I wont reveal too much as you'll be able to find documents around the house during a session that will tell you much more about them.
Mira Finley (Grey Cat), a domesticated feline whom is a local bartender and is a little more used to the night life of the city. But obviously never expected to get swept up into the games, though she's seen a brawl or two occur she isn't likely to get into one herself.
Heather Clayton (Red Vixen), a slender athletic young woman visiting from out of state to participate in the local dance competition. So you might imagine she's quite nimble on her feet and might be harder to pin down.
Sydney Clarke (Brown Mouse), a daytime clothing designer from downtown in the city. A little on the timid side but you might find she'll look for creative ways to avoid you rather than just wander around aimlessly.
The Mansion of Games
A game of cat and mouse chasing around girls in a large mansion for sexual pleasure
Status | Prototype |
Author | MansionofGames |
Genre | Action |
Tags | 2D, Adult, Furry, Godot, Hand-drawn, Male protagonist, No AI, Singleplayer, Top-Down |
Languages | English |
More posts
- Mansion layout and some coding insight.30 days ago
- Furniture and Backgrounds52 days ago
- How the intended capture mechanics will work.52 days ago
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